AI Insights · Timothy · April 2023
Top 5 3D Anime Games in Romania Q1 2023
Discover how the top 5 3D anime games performed on a unified platform in Romania during Q1 2023, with insights on weekly downloads, revenue, and active users.
During the first quarter of 2023, the top 5 3D anime games in Romania showed diverse performance trends across weekly downloads, revenue, and active users. Here’s an in-depth look at the data provided by Sensor Tower.
Master League - Survivor.io from Iceberg Game experienced a notable decline in both weekly downloads and active users as the quarter progressed. Weekly downloads peaked at around 7.8K in early January but dropped to negligible numbers by the end of March. Similarly, active users saw a high of approximately 11.2K in mid-January, declining to about 3.3K by the end of the quarter. Revenue also followed a downward trend, starting at about $4.4K in late December and ending at around $3.1K in the last week of March.
Genshin Impact by COGNOSPHERE PTE. LTD. maintained a relatively stable performance in Romania. Revenue showed significant fluctuations, peaking at around $17K in early February and settling at about $6K by the end of March. Weekly downloads remained consistent, averaging around 2K throughout the quarter. Active users were robust, reaching a high of approximately 50.2K in early February and ending the quarter with around 36.5K users.
High School Girl Life Sim 3D from Virtual Entertainment Studio saw a steady increase in downloads and active users. Downloads started at around 330 in late December, spiking to about 1.6K by the end of March. Active users followed a similar trend, rising from approximately 336 to about 1.7K over the same period. Despite the increase in engagement, the app did not generate any revenue during this quarter.
The Legend of Neverland by Ark Games Global saw varied performance metrics. Weekly downloads peaked at around 1.1K in late January but dropped to about 200 by the end of March. Active users saw a high of approximately 1.9K in late January, decreasing to around 944 by the end of the quarter. Revenue fluctuated, reaching a high of about $1.1K in early February and ending the quarter at approximately $358.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. had a mixed quarter. Revenue peaked at around $6.1K in late December but showed significant variation, ending the quarter at about $2.6K. Weekly downloads remained relatively low, peaking at 1K in late December and fluctuating around 300 to 800 throughout the quarter. Active users saw a peak of approximately 8.7K in late December, with a gradual decline to around 6.7K by the end of March.
For more detailed insights and data, visit Sensor Tower.